![]() Useful for carrying flag however it can break early or make you move around in one spot uncontrollably for a few seconds. Gnomish Rocket Boots (Requires 225 Engineering) WARNING: Force Field may overload when struck temporarily removing the wearer from this dimension. Use: A shield of force protects you from the next 500 damage done over the next 10 min. It looks like a priest's shield and can stack with it also. It can backfire which makes you immune to all damage like a warlocks banish for about 30 seconds. This doesn't take in that much damage, but it can be certain close death situations. Gnomish Harm Prevention Belt (Requires 215 Engineering) Use: Shrinks the target reducing their attack power by 250. It has a chance to backfire which could do many different things like make your party larger (+250 AP) or make your party smaller (-250 AP). This should decrease your enemy's hits by about half. At level 29, 250 attack power is a large amount. Gnomish Shrink Ray (Requires 205 Engineering) Warlocks detect invisibility can counter this and a potion that can detect invisibility. A great escape device however any DoTs will knock you out of it. Gnomish Cloaking Device (Requires 200 Engineering) It will explode for 394 to 506 fire damage the next time a hostile create masses near it. Use: Places the Goblin Land Mine on the ground. The damage isn't significant, but it is enough to make a mark. Best places to put it would be in front of a flag or in the Warsong Gulch tunnel. Goblin Land Mine (Requires 195 Engineering) Use: Causes all Beasts in a 5 yard radius to run away for 10 sec. ![]() The mats are cheap however you will have to farm for the pearls which can get annoying. Usable on druids, shamans, and hunter's pets. ![]() Use: Jumped Cables will sometimes be able to shock a dead player back to life. By the time it is active after equipping it, the person would have already been resurrected at the graveyard. It takes up a trinket spot, it has a 30 minute timer, it has a really low chance to actually work, and you won't be walking around with this equipped. Goblin Jumper Cables (Requires 165 Engineering) Use: Transforms the target into a Leper Gnome, reducing its melee and spell damage by 40 and its movement rate by 20% for 12 sec. The mats aren't very expensive which is a major plus. A great overall item as it is very useful and fun to use. Use: Summons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 165 damage. It has two main uses, a) to eat a hunter's trap, and b) to find rogues. It requires a lot of raw mats, mostly wool. Use: Allows you to look far into the distance.Įxplosive Sheep (Requires 150 Engineering) It could be used for something such as finding a flag. Very cheap to make, and has no engineering requirements. The net has a lot of hooks however and sometimes gets caught in the user's clothing when fired. Use: Captures the target in a net for 10 sec. It has a 10 minute cooldown time which isn't bad for something that usually lasts for 30 seconds. The projector has fairly large range and has about a 50% chance to net them, 25% chance to make you fly to the target and net you both, and a 25% chance to net the user. Gnomish Net-o-Matic Projector (Requires 210 Engineering) Great overall and is a need be for any serious twink. Most engineering items are very helpful in PvP and have various uses such as stopping an opponent or speeding your run speed up. An item with an '*' after it means it's highly suggested to have. (A) means only alliance, (H) means only horde. Reputation rewards from Battlegrounds are shown in '(' and ')'. Enchants are listed after the the items using ' '. ![]() Please search the items on thottbot and pick accordingly to the role you want to play. The suggested items are listed after the slot they are worn in. I did not write this however it has been on my twink guilds forums for a while and it has helped me a lot I did a quick search and found nothing like this so I thought I would share this with anyone wanting to make a 29 twink or wanting their twink to gain the extra edge.
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